Konami was the king of the arcade beat ‘em ups in the 1990s. A genre ostensibly popularized by Capcom’s Final Fight, Konami took it to new heights with such classics as the Teenage Mutant Ninja Turtles Arcade Game and the X-Men Arcade Game that followed it in 1992.
Found in two-player, four-player, and even six-player configurations, this staple of the arcades brought the then relatively unknown X-Men into the popular consciousness of audiences across the world, introducing gamers to the likes of Cyclops, Wolverine, Storm, Colossus, Dazzler, and Nightcrawler.

Set up in much the same way as its stablemate the TMNT Arcade Game, the X-Men Arcade cabinet throws wave after wave of enemies your way as you and a friend or more fend them off using martial prowess and mutant special moves.
In what would later become a trop of arcade-style beat ‘em up games, using a special ability drains your character of health but tends to have a screen clearing effect. This makes it deadly in combat and a something players will want to keep in their back pockets.

Using a graphical art style that borrows heavily from the comic book series upon which it is based, the X-Men Arcade Game also draws upon anime and manga inspirations in its final execution which gives the game a crisp and unique look. Though not unique today, comic book games that actually adhered to the rigors of the IP they were borrowing were rare, Konami’s arcade classic being among them. One of the most immediate things that will draw fans and newcomers alike to the X-Men Arcade Game is its beautiful graphics and comic book art style.
In this vein, a lot of the bad guys and their personalities are also ripped straight from the comic books. Oddly, many of the bad guys consist of sentineles