It’s been a roller coaster of a year so far, but outside of the current pause on the economy & subsequently the amusement industry, things have been shaping up to provide a strong line-up of games to the arcade business. Today, in some welcome news, we can add one more game to the list, and something that carries with it a huge name in gaming.
I can vividly recall the first time that I’d heard of Doom – it was the first day of 6th grade, and a kid was standing in line outside with a manual of an awesome looking game carrying that name. He was in my class, and out love of video games meant that we soon became friends. The game was pushing the boundaries in violence and graphics for the time, but I soon found out that my parents were not too happy about that – I brought home a shareware floppy disk of the game one day, and I hadn’t even made it into the first room (to your left) in the game before my mom saw it and subsequently grounded me from the computer for a month. Good times.
(She eventually relented on the stance and I was able to enjoy all sorts of games a few years later…but I was still a pre-teen at the time this happened, so I get it)
For those who weren’t grounded from the game, Doom would go on to become a cultural gaming phenomenon, moreso when Doom II came around. It’s primary home was on the PC, where intrepid coders could modify the game in all sorts of ways, but it also found it’s way to just about every game console of the 90’s too. Arcades were left out in the cold on this one though, excepting the Doom II

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