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2 02, 2024

PINBALL BALL DETECTOR – PART ONE

By |2024-02-03T08:32:07+00:00February 2nd, 2024|Pinball News|Comments Off on PINBALL BALL DETECTOR – PART ONE

Introduction Pinball add-ons, mods and toppers are increasingly popular ways to customise your machine, enhancing their appearance or adding features not included by the manufacturer. While static add-ons can sometimes work perfectly well, creating something which interacts with the gameplay takes things to a whole new level. If, for example, you have an animated toy [...]

2 02, 2024

PINBALL BALL DETECTOR – PART TWO

By |2024-02-03T08:32:37+00:00February 2nd, 2024|Pinball News|Comments Off on PINBALL BALL DETECTOR – PART TWO

Introduction In the first part of this article, Todd Andersen showed us how to create a programmable pinball ball detector which can power an add-on or topper so that it reacts when a ball is sensed in a particular location. This operates using an infrared (IR) module to sense the ball, an Arduino Uno microcontroller, and [...]

2 02, 2024

PINBALL BALL DETECTOR – ALTERNATIVE MICROCONTROLLERS

By |2024-02-03T08:34:33+00:00February 2nd, 2024|Pinball News|Comments Off on PINBALL BALL DETECTOR – ALTERNATIVE MICROCONTROLLERS

Introduction In his new two-part article (Part One, Part Two), Todd Andersen shows us how to build a microcontroller-based pinball ball detector to trigger add-ons such as toppers or enhanced lighting effects. His article focuses on building a system around an Arduino Uno microcontroller but, as he explains, other microcontrollers can be used instead. In [...]

24 12, 2022

PINBALL ADD-ON CONTROLLER: PART ONE

By |2022-12-25T15:51:46+00:00December 24th, 2022|Pinball News|Comments Off on PINBALL ADD-ON CONTROLLER: PART ONE

In his recent two-part article about making your own infra-red testers, Todd Andersen introduced the use of cheap microcontrollers to replace the discrete components used in his earlier design. He showed how microcontrollers can be programmed to provide more flexibility and more inputs/outputs than using discrete components. This led to the idea of using microcontrollers [...]

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