Nintendo’s foray into portable gaming, the Game and Watch series, would later spawn a phenomenon that has become a mainstay ever since its debut. We’re talking about portable gaming and Nintendo’s Game Boy, the pea green screen with black pixels that captured the hearts of millions of gamers across the world when it debuted in Japan back in 1989.
Coming out at the peak of the Nintendo Entertainment System’s dominance of the 8-bit generation, the Game Boy was packaged and sold as an accompaniment to that system. This wasn’t so much marketing hype as it was actual reality. Boasting a library quite similar to that of its big brother the NES, the Game Boy gave gamers every bit of reason to pick it up and consider it a portable twin to their home device.
But as the 1990s wore on, and especially after the debut of the Super Nintendo, the Game Boy began to show its age and it could no longer be considered a true companion to Nintendo’s home offering. Yet it had sold like gangbusters, giving the system a sizeable footprint in the market and making it all but impossible to ignore. Plus, being based on tech that was considered low-end and inexpensive when it debuted in 1989, the Game Boy was basically printing money by 1998 – and Nintendo didn’t want to turn off the printing press just yet.
Enter the Game Boy Colour, hitting retail shelves in 1998 – almost a decade after the system’s original premier. Featuring basic colour graphics and a host of other conveniences, the Game Boy Colour maintained Nintendo’s iron grip over the portable gaming space and extended the life of the system all the way into 2003.
Just like the Game Boy, the Game Boy Colour had an impressive library of bespoke games that made