The Sega Dreamcast was an absolute goldmine for fighting games, with some of the best games the genre has every put out counted amongst its library, such as Garou: Mark of the Wolves. But today, we want to look back at the 1998 3D fighter, Soulcalibur.
A follow-up to the wildly popular 1995 PSOne title Soul Edge, the story of souls and swords continued onwards with ten new fighters joining the battle, but who are the best players in the tale?
Possibly the best advert in gaming for the benefits of practicing yoga, Voldo has been oddly contorting all over our screens for years now. After spending many years locked in his master’s vault in Italy, Voldo has both gone blind and insane, making him possibly the most single-minded character in the lore, only either hunting Soul Edge or guarding the vault.
The reason that he’s on this list is simply because he is one of the most unique characters to ever be seen in a fighting game. His combo potential is off the charts and he is frustratingly difficult to hit too. His movement is tremendously unsettling, along with his inability to coherently talk too, and it makes Voldo immensely iconic even beyond his series.
Possibly the most experimental character in the original Soulcalibur game, as other new characters introduced were based on existing characters (in a similar fashion to Tekken characters like Kuma and Panda), and Ivy had a completely unique moveset and gameplay style to challenge players.
She is also a pirate and daughter of Soul Edge boss, Cervantes, too giving her a strong ties to the lore of the series immediately. Even if (spoilers) she doesn’t like him very much. Also, the feeling of satisfaction you feel when you finally work out how to transition seamlessly between the whip and the